NVidia MX440SE Chipset Features
256-bit 3D and 2D graphics accelerator
Integrated second-generation Transform and Lighting engines
31 million triangles per second setup engine with Z-cull and
Z-clear
1 billion texels per second and 500million pixel per second
fill rate
NVIDIA Shading Rasterizer with 24 of 26 DX8 pixel shading
functions and full set of OpenGL 1.3 pixel combiner operations
32-bit color with 32-bit z/stencil
Cube environment mapping
DirectX® and S3TC® texture compression
Digital Vibrance Control
Enhanced TwinView dual-display architecture supporting any
combination of notebook LCD, desktop VGA monitor, DVI display
or TV set
Dual CRTC/Simultaneous Dual Display(same or different surfaces)
Integrated 350 MHz Palette-DAC for analog VGA monitors up
to 2048x1536
Integrated NTSC/PAL TV encoder supporting resolutions up to
1024x768
Integrated TMDS transmitter for Digital Visual Interface support
with scaling and filtering for flat panels up to 1600x1200
DVD- and HDTV-ready MPEG-2 decoding up to 1920x1080i ATSC
format
MPEG-2 hardware decode, including Inverse Discrete Cosine
Transform and Motion Compensation
Compatibility
Supports VIP1.1 interface
Supports Microsoft® DirectX® 8.1, 8.0, 7.0, 6.0, and
5.0 (IDCT)
Fully compliant support for OpenGL 1.3 for all Windows operating
systems
Up to 5.3GB/second memory bandwidth
Supports 128-bit DDR, 64-bit DDR, and 32-bit DDR SDRAM