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QDI Npact VGA Card



QDI N5600 128MDV(NEW)

  • Chipset
    FX5600
  • Support Memory
    128MB high-speed DDR SDRAM memory
  • Interface
    CRT Connector
    TV out and TV in (S-video and composite connector)
    DVI Connector
  • Product Specifications Performance
    Graphics Core: 256-bit
    Memory Interface: 128-bit
    Memory Bandwidth: 8.8GB/sec.
    Fill Rate: 1.3 billion texels/sec.
    Vertices per Second: 81million
    Memory Data Rate: 550MHz
    Pixels per Clock (peak):4
    Textures per Pixel: 16
    RAMDACs: 400MHz

 

  • Package Content for Retail
    Bundle Supreme Valuable Game (optional)

    Tom Clancy’s Ghost Recon
    Tom Clancy’s Desert Siege (add on for GR)
    Racing Simulator 3
    Games Demo (5 in 1 CD)
    Ballistics
    Delta Force: Black Hawk Down
    Comanche4
    Serious Sam Second Encounter
    Dirt Track Racing
    VIVO cable
    Multilanguage Manual
    Driver
  • NVidia GeforceFX 5600 Chipset Features
    --------------------------------------------------------------------------------
    CineFX Shading Architecture
    • Support for DX 9.0 Pixel/Vertex Shader 2.0+
    • Very long pixel programs up to 1024 instructions
    • Very long vertex programs with up to 256 static instructions and up
    to 65536 instructions executed before termination
    • Looping and subroutines with up to 256 loops per vertex program
    • Subroutines in shader programs
    • Dynamic flow control
    • Conditional write masking
    • Conditional execution
    • Procedural shading
    • Full instruction set for vertex and pixel programs
    • Z-correct bump-mapping
    • Hardware-accelerated shadow effects with shadow buffers
    • Two-sided stencil
    • Programmable matrix palette skinning
    • Keyframe animation
    • Custom lens effects: fish eye, wide angle, fresnel effects, water refraction
    High-Performance, High-Precision, 3D Rendering Engine
    • 4 pixels per clock rendering engine
    • 128-bit, studio-quality floating point precision through the entire
    graphics pipeline
    • Native support for 128-bit floating point, 64-bit floating point and 32-bit integer rendering modes
    • Up to 16 textures per pass
    • Support for sRGB texture format for gamma textures
    • DirectX and S3TC texture compression
    High-Performance 2D Rendering Engine
    • Optimized for 32-, 24-, 16-, 15- and 8-bpp modes
    • True-color, 64x64 hardware cursor with alpha
    • Multi-buffering (double, triple or quad) for smooth animation and video playback
    Intellisample Technology
    • Blistering-fast antialiasing performance
    • Adaptive texture filtering
    • Support for advanced loss-less compression algorithms for both color and z data
    • Fast Z-clear
    Advanced Display Pipeline with Full nView Capabilities
    • Dual, 400MHz RAMDACs for display resolutions up to and including
    2048x1536@85Hz
    • Integrated NTSC/PAL TV encoder support resolutions up to
    1024x768 without the need for panning with built-in Macrovision copy protection
    • Video Mixing Renderer (VMR) supports multiple video windows with
    full quality and features in each window
    • DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
    • Dual DVO ports for interfacing to external TMDS transmitters and
    external HDTV encoders
    • Support for dual-link DVI for compatibility with next-generation flat
    panel displays with resolutions greater than 1600x1200 without the need for reduced blanking
    Digital Vibrance control (DVC) 3.0
    • DVC color controls
    • DVC image sharpening controls
    Rocket Science for a system-level solution
    • 0.13u process technology for higher levels of integration and higher operating clock speeds
    • Copper vias and wiring
    • Advanced thermal monitoring and thermal management
    • AGP 8X including Fast Writes and sideband addressing

    Operation Systems and API support
    • Windows® XP / 2000 / Me / 98 / 95
    • Complete DirectX support, including DirectX 9.0 and lower
    • Full OpenGL 1.4 and lower
    Compatibility
    • NVIDIA Unified Driver Architecture (UDA)
    • Fully compliant professional OpenGL 1.4 API with NVIDIA extensions, on all Windows operating systems
    • WHQL-certified for Windows® XP, Windows® Me, Windows® 200
    Performance
    • GPU Core Clock: 325MHz, Memory Clock: 550MHz
    • Memory Bandwidth: 11.2GB/sec.
    • Fill Rate: 1.4 billion texels/sec.
    • Vertices per Second: 88 million

 

Driver manual

 



 
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