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QDI Npact VGA Card



QDI N5200 64LDT (new)

  • Chipset
    FX5200
  • Support Memory
    64MB high-speed DDR SDRAM memory
  • Interface
    CRT Connector
    TV out (S-video connector)
    DVI Connector
  • Product Specifications Performance
    Graphics Core: 256-bit
    Memory Interface: 64-bit
    Memory Bandwidth: 6.4GB/sec.
    Fill Rate: 1.0 billion texels/sec.
    Vertices per Second: 63million
    Memory Data Rate: 400MHz
    Pixels per Clock (peak):4
    Textures per Pixel: 16
    RAMDACs: 350MHz
    Package Content for Retail
    Bundle Supreme Valuable Game (Optional)
    Tom Clancy’s Ghost Recon
    Tom Clancy’s Desert Siege (add on for GR)
    Racing Simulator 3
    Games Demo (5 in 1 CD)
    Ballistics
    Delta Force: Black Hawk Down
    Comanche4
    Serious Sam Second Encounter
    Dirt Track Racing
    1800mm Super Long TV-out S-C cable
    Multilanguage Manual
    Driver

  • NVidia GeforceFX 5200 Chipset Features

    --------------------------------------------------------------------------------

    CineFX Shading Architecture
    • Support for DX 9.0 Pixel/Vertex Shader 2.0+
    • Very long pixel programs up to 1024 instructions
    • Very long vertex programs with up to 256 static instructions and up to 65536 instructions executed before termination
    • Looping and subroutines with up to 256 loops per vertex program
    • Subroutines in shader programs
    • Dynamic flow control
    • Conditional write masking
    • Conditional execution
    • Procedural shading
    • Full instruction set for vertex and pixel programs
    • Z-correct bump-mapping
    • Hardware-accelerated shadow effects with shadow buffers
    • Two-sided stencil
    • Programmable matrix palette skinning
    • Keyframe animation

    High-Performance, High-Precision, 3D Rendering Engine
    • 4 pixels per clock rendering engine
    • 128-bit, studio-quality floating point precision through the entire graphics pipeline
    • Native support for 128-bit floating point, 64-bit floating point and 32-bit integer rendering modes
    • Up to 16 textures per pass
    • Support for sRGB texture format for gamma textures
    • DirectX and S3TC texture compression

    High-Performance 2D Rendering Engine
    • Optimized for 32-, 24-, 16-, 15- and 8-bpp modes
    • True-color, 64x64 hardware cursor with alpha
    • Multi-buffering (double, triple or quad) for smooth animation and video playback

    Advanced Display Pipeline with Full nView Capabilities
    • Dual, 400MHz RAMDACs for display resolutions up to and including 2048x1536@85Hz
    • Integrated NTSC/PAL TV encoder support resolutions up to 1024x768 without the need for panning with built-in Macrovision
    • Video Mixing Renderer (VMR) supports multiple video windows with full quality and features in each window
    • DVD and HDTV-ready MPEG-2 decoding up to 1920x1080I resolutions
    • Dual DVO ports for interfacing to external TMDS transmitters and external HDTV encoders
    • Support for dual-link DVI for compatibility with next-generation flat panel displays with resolutions greater than 1600x1200 without the need for reduced blanking
    Digital Vibrance control (DVC) 3.0
    • DVC color controls
    • DVC image sharpening controls

    Operation Systems and API support
    • Windows® XP / 2000 / Me / 98 / 95
    • Complete DirectX support, including DirectX 9.0 and lower
    • Full OpenGL 1.4 and lower

    Compatibility
    • NVIDIA Unified Driver Architecture (UDA)
    • Fully compliant professional OpenGL 1.4 API with NVIDIA extensions, on all Windows operating systems


 

Driver manual

 



 
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